Use Flash to create your choice of one of the following three options:
1) A web site interface. Your site should include graphics, buttons, animations, and actions. It should be about a specific subject, but can be fictional or real. You should have at least 5 "pages" with navigation to go from page to page. Your pages do not need to include well-developed content.
2) A multimedia portfolio of your work. Many students may find this a useful option. Your portfolio should include graphics, buttons, animations, and actions, and multiple types of media for your examples if possible (graphic design illustrations, fine art, photography, video, audio, animations, web sites, scanned artwork, etc.). It must run in a web browser. It should have at least five different examples of your work, with navigation elements such as buttons or movie clips containing rollover events.
3) An interactive game. For example, it could be as a shooter game where you click to hit a target and the game tracks how many hits you get, or it could be a click and drag application where you drag objects to create a puzzle. However, keep in mind the need to demonstrate your Flash knowledge of animation and interactivity as described below.
You may also suggest an alternative project.
Your project should take into account overall design, and the details of your project should include things you have learned in this course such as using both shape and motion tweens, masks, Effects, Filters, Drawing, importing, layer management, components, etc. Also, I value good ActionScript. If your scripting is somewhat complex, be sure to include comments explaining your code.
Here is a link to the Fall 2007 semester final projects.
Below is a link to some additional examples of work from past students for inspiration. Note that these were created with an older version of Flash before Components and Filters. Your work should be a little more advanced than these examples.
Please keep this in mind as you explore the examples.